Campaign Story Arc: "A Common Enemy"
The following entry details the first quest I ran, for the first group that started in Udossta Valshath.
Our story began as many campaigns do. A town, best with intrigue is approached by a series of adventurers, unknowingly linked together by a thread of fate.
The players:
Brom, a half-ogre fighter from the northern continent, having escaped captivity as a gladiator, he now calls Brumswinkle his home. He is known to the locals, and has built quite the raport with the local tavern in the Upper Circle.
Gilga, the last surviving barbarian on the planet; his entire tribe burned away by an unseen menace... he now travels abroad, seeking to train and grow stronger, so that he may one day wreak vengeance upon his families murderer.
Ethiel, a young elven mage with an attitude, hailing from the west forests of Aggad'Savol. He has set out to seek adventure and ultimately find himself, and his father.
Aislinn, a beautiful changeling witch from the outskirts of Aggad'savol. She has been hearing.. voices, calling to her. She knows she must chase this destiny, unravel its meaning, and at this moment that means setting out to the town that beckons her near, Brumswinkle.
The first group met in the tavern in the Upper circle of Brumswinkle, The Golden Field. It was in this place, drinking Greldos famous Dragon Ale, that they discovered he had been robbed, and thus, their first quest began. With nothing but a shred of cloth with a strange symbol in it to go on, the group left with justice in mind.
After a large day of searching, questioning, discovering that more folk in town had lost very important items to them, and meeting some strange characters, they came across a Tengu who manned another tavern in town, The Mad Squid, alongside his captain, Kane. This Tengu, name of Barry, just happened to be in command of a captive upstairs, Tyrel. This young upstart, after much questioning and intimidation, revealed he was an initiate into a new thieves guild starting up in town. This guild was predominantly filled with young men barely of age to fight, let alone coppulate. The name of this company was 'The Shadow Wolves', and they had taken up residence underneath Brumswinkle, the entrance to which was through a cavern system that let out in the cliff just under the temple to Yondalla.
The following day, the four set out to investigate this information. They were beset upon almost immediatly upon entering the cave. A pack of flying severed heads were shrouded in the shade of the place, and Brom ran straight into them, setting the disturbing enemies on the group in seconds - they barely got out alive. In fact, due to the severe lacking of any true healing powers in the group, they were forced to reconvene back at the inn in town almost immediately after they ended the fight, to lick their wounds and rest.
Setting out another day ahead, they approached with extreme, almost disturbing caution, into and through every inch of the dark maze below the temple. Setting off the first trap they encountered and almost killing Brom, they yet again needed to rest, return when healed, and approach with somehow MORE caution. Scouring every crevace of every turn, incase it were to suddenly be set aflame or waylay the party with a mist of arrows, they were able to disable every trap they came across, and deal with all of the threats that approached. An interesting note about the creatures they found in these caves... none were rogues, and all were what seemed to be random sets of random monsters, none of which made any true sense, given the situation and nature of what they were searching for. A spider here, a burning skeleton there.. a sahuagin here, a ravenous kobold there.
None suggested that a regimented and intelligent group of rogues had set up camp within its bowels. Yet they pressed on. The team eventually came across a large room where it appeared a team of kobolds were attacking someone or something that was hiding behind some rocks. Once the situation was dissolved, they discovered they had rescued a group of 3 young boys dressed as rogues, none possibly older than 10 or 11. Named Hevy, Devy and Levy, the three thanked them immensely for their rescue, and advised that they were indeed initiates into this ludicrous fold of rogues. The party took rest in the cavern, content with their good deed and the information rewarded to them that day.
Once awake and ready, the group pressed on, their day starting with Brom immediately falling into a trap and again, nearly dying. The party were able to rescue him, however, and were barely able to heal the poor half-ogre. The pit trap was filled with rubble from a nearby landslide, and the group were then able to cross. Moving onward, they suddenly noted they were being followed by what appeared to be a helmet. assuming it was magic, brog picked it up, and placed it on Ethiels head. The helmet immediately blinded the elf, and started to crush his cranium! The halfogre ripped the headpiece off without damaging the disturbed fellow, and Gilga sliced it in half.
A couple more traps and the party came across a much more massive area.. through which they were beset upon by 4 rogues, an ape, a large scorpion, and a leprechaun. Barely managing to escape the fight intact, the group quickly took in their surroundings, noting the room had archaic statues of dwarves fighting elves, and a large runed door that seemed impenetrable and impervious to anything. They retreated back a small way and rested, before heading on and finding the rogues camp.
Under siege by bowmen and fighting across an abyss that lead to a place only the gods knew, the party crept along the cavernous subterranean camp, removing the rogues one by one. Reaching what appeared to be a room with a pool in the middle, and a large tent nearby with guards, they were very sure they had reached their goal. Attempting to coordinate a safe assault, the four removed most of the nearby rogue guards before pressing into the main chamber. It was during this last fight that they encountered a very powerful guard, a caster of some sort, and the leader of the group, flanked by more rogues that cornered off Gilga, Ethiel and Aislinn leaving brom to deal with the rest.
When the group dealt with the rogues at hand and returned to help Brom against the larger threats, they found noone. Racing to the tent, they opened it to reveal a sinister young man holding a bound and paralized half-ogre hostage with a blade barely cutting at his throat. The only way the party saw to resolve this was Ethiel casting a spell that would create a temporary sink hole in the ground beneath brog and the lad. It was a risk but one he was sure would work well. the spell was cast, catching the rogue leader unawares, he, brom and his guard all suddenly falling. The drop disarmed the leader and guard, and snapped Broms back, injuring him beyond repair.
The group, after going through the contents of the den of thieves, found every item reported stolen, and some boys who were returned to their respective homes, namely Lord Aarons son, Elian.
All items were returned to their rightful owners by the group. Gilga also noticed in the cave, a haunted area of sorts, riddled with screams and loud knockings and bangings that seemed to be focused on/around a skeleton crushed under the weight of what must have been a landslide. Taking a magical ring from the corpse only seemed to increase the power of the screams and disturbance, which pleased him. He wears his ring proudly.